One Apps Studio
The home for the Apple-platform apps I am actively building and updating. See One Apps for the current lineup, progress, and release status.
MakerJackie's work follows four paths: 01MVP, One Apps, Independent Works, and Experiments. Products are maintained, independent works pursue expression, and experiments are allowed to fail.
Long-term
01MVP collects tutorials, courses, templates, coaching, and development cases. One Apps is for small, polished, long-maintained apps made for everyday users.
The home for the Apple-platform apps I am actively building and updating. See One Apps for the current lineup, progress, and release status.
A long-term AI product practice covering tutorials, courses, templates, coaching, and real development cases.
Independent Works
shapeof.world, independent games, interactive websites, and narrative or artistic work I genuinely care about.

An interactive work about the shape of the world, perception, and expression. It is one of the independent pieces whose result I genuinely like.

The open community website for Hackathon Weekly events, projects, and creators.

The archived MDX-first personal blog built with Next.js, Fumadocs, GitHub Actions, and Cloudflare Workers.

A collaborative AI emotional bottle product for writing feelings down and receiving a gentle reply.

A real-time multiplayer block strategy game focused on rooms, sync, reconnects, and fast matches.

A Mac input-source switcher built from a personal Vim workflow pain point.

A small AI-generated browser game built with Codex as a playful game-making experiment.

A lightweight Chrome bookmark manager with grid view, dark mode, drag sorting, and live search.

A local-first browser workspace for focus, site blocking, browsing records, and tool shortcuts.

A lightweight multiplayer board-game site that opens directly in the browser.

The company website for UnboundX, separating company positioning from MakerJackie and 01MVP.
Experiments
Prototypes, weekend builds, useless apps, and technical experiments. They may fail and may no longer be maintained, but they remain part of the record.

An AI-assisted brand identity experiment for UnboundX, from logo direction to motion assets.
A browser-game experiment in narrative exploration and planetary scenes. The scene-based mode never became as fun as intended, so the project is no longer maintained.